
Daniel Vávra
Daniel Vávra is a Czech video game designer and narrative director known for his work on critically acclaimed titles such as Mafia (2002) and Kingdom Come: Deliverance (2018). He has been recognized for his innovative storytelling techniques that blend traditional narrative elements with interactive gameplay, emphasizing player agency and immersive world-building.
Global Media Ratings
Countries Mentioned
Country | Mentions | Sentiment | Dominance | + Persistence | x Population | = Reach | x GDP (millions) | = Power |
---|---|---|---|---|---|---|---|---|
Spain | 1 | 8.00 | 0.04% | +0% | 46,754,778 | 16,891 | $1,400,000 | 506$ |
Totals | 1 | 46,754,778 | 16,891 | $1,400,000 | 506$ |
Interactive World Map
Each country's color is based on "Mentions" from the table above.
Recent Mentions
Spain:
Daniel Vávra is the narrative director of the acclaimed game Kingdom Come: Deliverance II.
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